﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XYZshell.Game.CardGameEngine
{
	/// <summary>
	/// 条件接口
	/// </summary>
	public  interface  ICondition
	{
		/// <summary>
		/// 条件的结果
		/// </summary>
		bool Result();
		event EventHandler ResultChanged;
		
	}
}
